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Date and Time: Tuesday, April 19, 2005, 12:15 pm Duration: This information is not available in the database Location: This information is not available in the database Speaker: Dan Hefetz (Tel Aviv Univ.) Avoider-Enforcer gamesLet p and q be positive integers and let H be a hypergraph. In a
(p,q,H) Avoider-Enforcer game two players, called Avoider and Enforcer,
take turns selecting previously unclaimed vertices of H. Avoider
selects p vertices per move and Enforcer selects q vertices per move.
Avoider loses if he claims all the vertices of some hyperedge of H,
otherwise Enforcer loses. We prove a sufficient condition for Avoider
to win the (p,q,H) game, and use it to analyze several classic games -
connectivity, hamiltonicity and perfect matching.
Some of our results are quite surprising as they differ from those
obtained for the analogous Maker-Breaker games.
(Joint work with Michael Krivelevich and Tibor Szabó)
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